Pylon Shadow Fix by mu110

The pylon shadow/dirt marks have been baked into the roughmet by ED, which makes a lot of liveries look pretty bad when you're flying with a clean wing.
This fix can either disable these on a per-skin basis, or for all of your F/A-18C liveries depending on how you install it.

**Installation for all Hornet liveries.**
Navigate to [YOUR DCS INSTALL]/CoreMods/aircraft/FA-18C/Textures folder. Locate the FA-18C.zip file. Copy the F18C_1_DIF_RoughMet and F18C_2_DIF_RoughMet texture files from the this download into the zip file. 
You can also unzip it to a folder, add .zip to the end of the folder's name, and edit the files this way.
I would suggest setting this up using JSGME/OvGME to avoid having to reinstall these textures after every update. 

**Installation for an individual livery.**
Go into the folder of whatever livery you would like to edit. Open the description.lua file. On all my skins, the first few lines should look similar to this.

	livery = {

		--Main Maps
		{"f18c1", 0 ,"F18C_1_DIFF_VX-30",false};
		{"f18c1", ROUGHNESS_METALLIC ,"F18C_1_DIF_RoughMet",true};

	
		{"f18c2", 0 ,"F18C_2_DIFF_VX-30",false};
		{"f18c2", ROUGHNESS_METALLIC ,"F18C_2_DIF_RoughMet",true};

In this section, change the two instances of true to false (don't just copy and paste the lines above, unless you also change the texture names accordingly). 
Copy the F18C_1_DIF_RoughMet and F18C_2_DIF_RoughMet texture files from the this download into the livery's folder, ensure that the names of these textures match what is in the description.lua file.
This method will not work for liveries that already use a custom roughmet.

Please let me know if you have any trouble installing these textures. Enjoy!